I wanted to do a small project with the library, so I got inspiration by the game "Tower of the Sorcerer". This is a game that at first glance seems like a traditional roguelike. But the difference is that it's all deterministic, and you need to careful use your resources and optimize your HP to get as far as you can in your adventure!
This is a really simplified version of the game, with less things to have in account, and a single floor. Your objective is to kill the devil... and make a soup with them
I warn you that the game is really difficult! The steps I took to do a good level design were basically, place things a bit randomly (at my own criteria), and then balance:
- Hmmm the game is too easy, let's improve the stats of this monster.
- Hmmm now the game get's unbeatable because there aren't enough sword items so I can't hit the serpent, let's add another sword item to the level
- ...
The link to the game is here, is only playable in browser!: https://siesta-cat.itch.io/magic-dungeon