Search found 8 matches

by Sugui
Mon Mar 02, 2026 9:05 pm
Forum: Game Programming
Topic: Screenshots and profiling
Replies: 2
Views: 490

Re: Screenshots and profiling

Interesting post! Doing the saving in a separate thread makes the most sense, i/o operations, especially writing to a file, can be very slow. I guess you could still be single threaded by using coroutines, writing chunks of the file bit by bit, and keeping the file handle open until you finish. But ...
by Sugui
Sun Feb 22, 2026 9:32 pm
Forum: Music Creation
Topic: Tackling "The Decisive Battle"
Replies: 2
Views: 412

Re: Tackling "The Decisive Battle"

which is italian for "oh my god"

I can't read this without imagining Luigi from Super Mario Bros saying it with an Italian accent while doing this gesture :blobcatgiggle: : https://en.wikipedia.org/wiki/Che_vuoi%3F

But yeah, it's a very good theme, I'm playing FFVI lately and I love when a boss ...
by Sugui
Sat Feb 21, 2026 3:03 pm
Forum: Langdev
Topic: On named arguments
Replies: 2
Views: 60

Re: On named arguments

That is a great snippet of code to talk about named arguments and the inlay hints you mentioned!

I think inlay hints, for one side, can be really useful if the language doesn't support named arguments. Some very nice behaviour about these is that, if you pass a variable into a function parameter ...
by Sugui
Thu Feb 19, 2026 2:35 pm
Forum: Godot
Topic: New godot-neovim extension: neovim right into Godot!
Replies: 2
Views: 50

Re: New godot-neovim extension: neovim right into Godot!

But this looks useful! Especially for teaching. My students tend to be more comfortable with the built-in editor, so I end up using it in class as well since they get confuse with too much back-and-forth switching

Yeahh! It can be useful for you if you use the integrated editor while teaching. I ...
by Sugui
Thu Feb 19, 2026 2:24 pm
Forum: Introductions
Topic: Sugui's introduction
Replies: 0
Views: 36

Sugui's introduction

Meow! Hello everynyan! :blobPikaAww: :dukeparty:

I'm Sugui! I always feel confused about who I am and my identity, that's not something that can be solved definitely at this point... So I guess the best way of defining myself is with what I enjoy to do, who are my friends, and the actions I take ...
by Sugui
Thu Feb 19, 2026 8:25 am
Forum: Godot
Topic: New godot-neovim extension: neovim right into Godot!
Replies: 2
Views: 50

New godot-neovim extension: neovim right into Godot!

:godot:

So, as some of you probably know, Godot scripts can be edited right into the builtin editor, but an external editor can be set up too, so for example when you try to open a script from the Godot window, the script would open in the editor of your choice.

Since I'm so used to vi/vim ...
by Sugui
Tue Feb 17, 2026 7:48 pm
Forum: Music Creation
Topic: Figuring out audio normalization
Replies: 3
Views: 518

Re: Figuring out audio normalization


Volume for SFX and music in my game is a bit all over the place. I know audio normalization is a thing and it's a thing I should probably be doing but I tried doing it in Carrot Survivors and I just couldn't figure it out. Anyway, it's time to do some research and figure this out for real so I ...
by Sugui
Tue Feb 17, 2026 1:23 pm
Forum: General
Topic: Welcome to the Carrot Games community!
Replies: 7
Views: 240

Re: Welcome to the Carrot Games community!

Hello everyoneee!! : D

I am Sugui (she/her), I like gamedev but not doing it lately because of life. This forum makes me want to return to do gamedev again, just only to use it 🥺