Search found 6 matches

by Kampffrosch
Sat Mar 14, 2026 10:04 am
Forum: Game Programming
Topic: Testing video games
Replies: 1
Views: 582

Testing video games

Everyone tests their video games.
The simplest, most obvious form of testing is just turning the game on and playing a round.
This already ensures a couple things:
- the window system and graphics are initialized correctly (/on my machine/)
- controls work for my setup
- the fundamental gameplay ...
by Kampffrosch
Thu Mar 12, 2026 9:56 am
Forum: Langdev
Topic: On named arguments
Replies: 7
Views: 175

Re: On named arguments

You joke, but it is really hard to convince people not to go down this path ("what if we need Y too") once they have decided on it.

I am always arguing for trying to make change easy instead of trying to make it unnecessary,
but I can't say I have had much success in convincing people where it ...
by Kampffrosch
Thu Mar 12, 2026 9:48 am
Forum: Show your stuff
Topic: Magic Dungeon. A small puzzle RPG!
Replies: 3
Views: 112

Re: Magic Dungeon. A small puzzle RPG!

Cool :hammyeyes:

> With GDScript, I got so disgusted every time I had to use the language.
I know that feeling.
I run into a new weirdness every time I do a jam.

I really liked your game btw. It reminded me of desktop dungeons, never heard about Tower of the Sorcerer before.
by Kampffrosch
Wed Mar 11, 2026 5:01 pm
Forum: Iris Blade
Topic: [Devlog] A new enemy spawn system
Replies: 4
Views: 699

Re: [Devlog] A new enemy spawn system


What do you use for writing? I'm a bit wary of keeping pens in my pocket as they easily break.


I use gel pens. (uniball signo dx 0.38)
I like them because I can write pretty small and readable with them and the gel doesn't smear.


physical calculator


Anything I would do with a calculator I ...
by Kampffrosch
Wed Mar 11, 2026 6:48 am
Forum: Iris Blade
Topic: [Devlog] A new enemy spawn system
Replies: 4
Views: 699

Re: [Devlog] A new enemy spawn system

I love notes :nkoAww:
There are so many forms of them, all of them useful.
I try to always carry a cheap a6 notebook in my pocket, so I can just jot down some thoughts or tasks for later and free up my mind in the moment.

I also draft up my ideas on printer paper for more complex projects, but I ...
by Kampffrosch
Fri Feb 20, 2026 12:58 pm
Forum: Game Programming
Topic: Weak and strong orders of magnitude
Replies: 2
Views: 376

Re: Weak and strong orders of magnitude

I usually approach this problem with a "bisection" strategy.
Try something too small, try something obviously too large => the right value is somewhere in-between.